• Behind The Joke: Appule

    Regular fans of Daizenshuu EX no doubt have heard us drop Appule’s name in semi-sarcastic and humorous ways. It has grown into something of an “in-joke” over the years — it is funny enough on its own (“lolz random character”), but the way in which the joke continued to build upon itself adds a little…

  • Daizenshuu EX Removed From YouTube

    I was both anticipating (expecting, really) and dreading this day — today was the day that the “daizex” YouTube account was removed due to “copyright infringement”. What makes it so delicious is the “third strike” which resulted in the take-down: One of our “Inconsistencies” videos. For those who are unfamiliar with them, over at Daizenshuu…

  • Japanese DBZ Video Game Hilarity

    Every so often I like to just kick back and read through all of the various boxes and instruction books for my old, Japanese DragonBall video games. I happened to be scanning through the Super Famicom stuff this morning when I re-discovered the fantastic, not-entirely-“Engrish” splash text on one of the most acclaimed games for…

  • My Podcasting Setup ~2010ver.~

    It has been over a year since I last wrote about and shared how the magic of podcasting goes down at Casa de EX. A lot has changed since then, but I just have not gotten around to writing up a new version. Our buddies over at the Unofficial One Piece Podcast asked the other…

  • “Rocket Knight Adventures”: Genius Level Design?

    You are going to get a little bit of meta-material and genuine game analysis in a single post. That is awesome. A few years back when I first pitched the idea of “vgconvos” to Andrew and Jeff, one of the first show concepts was to give the other person a somewhat-obscure game from your youth…

  • Pokemon HeartGold/SoulSilver American Save File Problem?

    Yesterday, I headed down to summon/fight/capture Lugia in my copy of Pokémon SoulSilver Version for the Nintendo DS. I had originally started the game on my “DS Phat”, but for the last several days, I had moved over to playing on the wife’s DS Lite. Never once did I go online with the game in…

  • Conversation 009: Shooting the Shit and E-mails

    It may take us six months, but we eventually hit you back with a show…! When we realized (upon gorging on pizza and beer) that the core group was actually all together at the same time and had a free evening, we decided we may as well just go ahead and record a show! Episode…

  • “Honey & Clover” R1 DVD Review

    I would like to preface this post by putting it out there up front that there will be a lot of frustration contained within. It will also be kinda wordy and ranty. Perhaps that “spoils” the “review” too quickly, but I guarantee it will not be in the way that you might think. Do not…

  • “Final Fantasy” (Yeah, That First Game!) Design Choices

    So I finished up Chrono Trigger about a week ago. I have written at length about it already, and am wavering on whether or not I want to write any kind of “final thoughts” on the game. I do not have much more to add to the conversation, really — nothing particularly blew me away…

  • Seven Things That Have Blown Me Away In The Second 10 Hours Of “Chrono Trigger”

    I was very concerned as I crossed the 10-hour mark in Chrono Trigger. Those first ten hours were amazingly good on so many different levels. The game had actually managed to deliver everything I wanted and anticipated. I loved the characters, the story, and all of the artistic elements that brought the package together. I…

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