Tag: iphone

  • Conversation 009: Shooting the Shit and E-mails

    It may take us six months, but we eventually hit you back with a show…! When we realized (upon gorging on pizza and beer) that the core group was actually all together at the same time and had a free evening, we decided we may as well just go ahead and record a show! Episode…

  • Five iPhone Games Worth Paying For

    I have written in the past about how Apple can be pompous with their public image surrounding games. I have also written in the past about the “bottomed-out” level of pricing for iPhone games, and how game developers (specifically the big-name, established ones) have struggled to adapt to and create for a platform where just…

  • Apple’s Smug, Egotistical, and Misleading Self-Proclaimed Jump to Gaming Market Leader

    It feels like we could go on endlessly about 9/9/09. It was the tenth anniversary of the Dreamcast, the tenth anniversary of Final Fantasy VIII, Harmonix’s The Beatles: Rock Band came out, and… Apple randomly decided that it’s the market leader in handheld gaming. Apple held a press event on that date announcing new developments…

  • Price of iPhone Games Not Necessarily the Issue

    While eating lunch today, I stumbled across an article on MSNBC called “Will the people pay for quality iPhone games?” It was an interesting question, and one I often wonder about both for myself and for the gaming public as a whole. We have heard Andrew say a few times on the podcast that he…

  • iPhone Hilarity

    Here’s an IM session I was having with Julian a couple weeks ago on my iPhone. It was so hilarious, I had to take a snap-shot of it. Wonder how that happened…?