PSN DRM Disconnect

The long-rumored “game saves in the cloud” option is coming to PlayStation Plus members. Included in its description on the PlayStation Blog is the following statement:

Online storage for game saves is a great way for PlayStation Plus subscribers to ensure that their data files are secure and also for users who wish to access their files from other PS3 systems.

That strikes me as rather fascinating, considering Capcom’s dips into heavy DRM on PSN titles such as Bionic Commando Rearmed 2, which seem to be a clear line in the sand against “game sharing” (where one customer purchases a downloadable title, and “exploits” a “feature” of the PlayStation Store licensing where the title can be downloaded and used on a certain number of other systems).

Sure, Capcom is not Sony — I get that. Plenty of people, especially after the launch of the slim model, also have multiple PS3s in their home, which would make picking up from a save file a lot easier with this new cloud option.

As a PlayStation Plus member (courtesy of a gift from Mr. Deluxe), I am all for the new save capabilities and welcome them with open arms. Somehow it just doesn’t all jive with me, though. I can back-up copy-protected game saves and use them on another system, but I can’t play a single-player-only game offline on another system…? It seems like there is a lot of conflict coming down the road with an option like this.


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